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The Bongle Times

dispatches from bongle.io

October 6, 2026engineeditorapianalytics

the moving parts update

Riding moving bodies, Joint.Trait, block structures with physics, creator analytics, bongle mcp, touch editing, circuits, and big performance wins for larger maps and translucent blocks.

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September 15, 2026engineeditorkit

the fluffy leaves update

Fluffy leaves and a pile of new kit blocks, faster editor and game startup, non 16x16 block textures, the new texture() and tile() apis, TextTrait, outlines, and editor node tooling.

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August 31, 2026engineeditorwebsite

portals, packages, and single player

Portals between projects with client.transfer, installable packages, experimental single player games, fog, and faster chunk streaming.

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August 4, 2026renderereditorenginekitwebsitediscord

webgl renderer preview

A preview of the webgl renderer for older devices, avatar previews in the game client, richer blockPreset apis, project descriptions, and feed tags.

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June 2, 2026announcement

bongle.io boots up

bongle.io is live. A multiplayer voxel game engine and editor, shared early while it is still breaking weekly.

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